Sporistics
Tides of Darkness[proluge] / Analysis

By Cannusking
05/28/2012 - 18:37:38

Type: Story adventure
Rating: 1.36 (Not rated)

Featuring...
Basic info
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Intro message:
The city of Panor, Garmoc..taking over this city will allow our troops to resupply and reinforce from sea.but it is well defended and you have been summoned to deal with it.
Win message:
The city is oursTune in next time for our new episode to Tides Of Darkness
Lose message:
The armies losing hope, do not halter companion, for we may try again and fight for Targokri
Acts
ACT 1 :   The Coming invasion
in front of you is your own handful of Enforcers and troops, return to this camp if the battle gets rough or if you need allies to enthrall. speak to the EX-O to start the invasion of Gormac.
ACT 2 :   Battle of Gresta Hill
Panor, the coastal Capital of Gormac, if taken we control the trade routes, warlock...destroy these useless mongrels.
ACT 3 :   Storm the Gates
our forces have finnally entered the gates, reinforcements will arrive once you reach the armory, you have limited troops, good luck warlock.
ACT 4 :   Pillage, Burn, Havoc
the city of Panor has its main population and temple here, destroying both will defy their so-called god, pillage and sack the town, bewary of local militia, their weak, but perfect in numbers
ACT 5 :   Rich boys get cheaper toys
We have finally breached the armory, unfortunatly..its guarded and the kings son Bhelantor is leading the defence to open the two final doors.kill him at once
ACT 6 :   Magic? what nonsense!
Now that we killed Bhelantor and got his key, we can enter the courtyard and battle the arcane master wand-tolf, beware he is powerful and will summon spirits from hell occassionally.
ACT 7 :   Sieze and capture
We have breached the cities defenses and the king summoned a mighty dragon, put this beast to an end and if need fall back to the magic tower for medical poultice.
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