Sporistics
Blind Aliens Can't Jump / Analysis

By ZeekSlider
08/21/2010 - 21:05:30

Type: Collect adventure
Rating: 0.08 (Not rated)

Featuring...
Basic info
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Intro message:
Another sucessful beam down to the planet's surface. Let's get this adventure started, shall we?
Win message:
You blew up a prized pet, but at least your fellow Space Captain will have a temporary hover pack to help with his own adventures. So, uh, yay?
Lose message:
Guess this alien race wasn't meant to have personal flight options. Oh well, you did your best. Care to try again?
Acts
ACT 1 :   A Mess of Trouble
Whoo, what a stink! Where are we? A junkyard? Oh, right, I guess we are...
ACT 2 :   Flight Plan
It always helps to start with a plan, and the lone Tech seems to be ahead of you. Find his work station and figure out how to help him. It shouldn't be too far from here.
ACT 3 :   From RoboDog to Hover Pack
Now that you know what Kili is looking for, talk to Blytz again to see if he doesn't have any RoboDog parts.
ACT 4 :   Tote, Butch!
With the verbal meltdown flaw command... word... thing... under your... Just talk to the dog.
ACT 5 :   Scraps from Scaraps
It's raining scrap parts thanks to you blowing up Butch!
ACT 6 :   A Delivery and Apology
Well, looks like you're almost done. Just a few more things lef to do.
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