Sporistics
Vaarmutant Leader / Analysis

By Unoriginal25
08/17/2010 - 18:21:19

Type: Creature
Rating: -1 (Not rated)

Skin

Base
ce_skinpaint_base_shortfur
Color
Coat
ce_skinpaint_coat_blank
Color
Details
ce_skinpaint_detail_blank
Color
Simulation

Simulation unsupported
Components tree

Key
  • Selected element
  • Symmetric of the selected element
  • Vertebras
  • Limbs
  • Miscellaneous components

Drag the mouse over the components to see its image and its associated data. Click to select it and mark it in the simulation, both the selected item as its symmetrical. For convenience, we recommend fixing the simulation to the top, by pressing the corresponding button in the panel.

  • Vertebra 1 [ 3 ]
    • Mollratt [ 3 ]
      • Snuffle
      • Optic Orb
      • Kitty
    • Mollratt [ 3 ]
      • Snuffle
      • Optic Orb
      • Kitty
    • Mollratt [ 3 ]
      • Snuffle
      • Optic Orb
      • Kitty
  • Vertebra 2 [ 2 ]
    • human forearm [ 1 ]
      • human forearm [ 1 ]
        • Ultrarolfer
    • human forearm [ 1 ]
      • human forearm [ 1 ]
        • Badgerbear
  • Vertebra 3 [ 0 ]
    • Vertebra 4 [ 2 ]
      • human forearm [ 1 ]
        • human forearm [ 1 ]
          • Phatlanges
      • human forearm [ 1 ]
        • human forearm [ 1 ]
          • Metacarnal
    • Vertebra 5 [ 0 ]
      • Vertebra 6 [ 0 ]
        • Vertebra 7 [ 1 ]
          • pelvic limb small [ 1 ]
            • human forearm [ 1 ]
              • human forearm [ 1 ]
                • Twopaw
        • Vertebra 8 [ 1 ]
          • Unnamed component
        • Vertebra 9 [ 0 ]
          • pelvic limb small [ 1 ]
            • human forearm [ 1 ]
              • human forearm [ 1 ]
                • Twopaw
        Components summary

        • 9 vertebras
        • 14 limbs, elbows and knees included
        • 19 miscellaneous components
          • 1 Unknown
            • 1 Unknown
          • 18 Creature
            • 3 Mouth
            • 2 Foot
            • 3 Ear
            • 3 Eye
            • 3 Nose
            • 4 Grasper
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