Sporistics
Treemoor / Analysis

By omgimonfire
08/07/2009 - 17:19:38

Type: No genre adventure
Rating: -0.38 (Not rated)

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Basic info
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Intro message:
Welcome to Treemoor,home of the spirit of vegetation.This is part 2 of an advenure series I amaking (part 1is Gidarufe).
Win message:
Hooray!You have saved another spirit and must now head for Flameeoro,home of the spirit of fire.
Lose message:
No!The master spirit's egg will never be resqued.
Acts
ACT 1 :   Help
There should be a tribe here,find them and ask them about the spirits.
ACT 2 :   Ta'ule
That was weird.Maybe a wiseman will help like before.Ask the villagers about the wiseman.
ACT 3 :   The mistique
Go and speak with the mistique in the southern part of the village.
ACT 4 :   Fight
Defeat the cheiftain and name Ta'ule as the new cheiftain.
ACT 5 :   Poison soldiers
Defeat the soldiers attacking the spirit.
ACT 6 :   The leader
Defeat Garor to save the spirit.
ACT 7 :   The flower
Give the flower to the spirit before it's too late.
ACT 8 :   The first spirit
Speak with the Spirit of vegatation.
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