Sporistics
Realm of Warriors / Analysis
By Archereon
06/30/2009 - 13:14:37
Type: Quest adventure
Rating: 0.2 (Not rated)
Basic info
Intro message:
There is problem in a region of a planet called the Tyrissian Valley. A pass in the valley has been blocked by some sort of rift. Get rid of the rift, it likely is a breach of the code.
There is problem in a region of a planet called the Tyrissian Valley. A pass in the valley has been blocked by some sort of rift. Get rid of the rift, it likely is a breach of the code.
Win message:
The Pit Lord has been vanquished, and the Valley spared for now. You will have to fight on to the Infernal Citadel if you wish to vanquish the evil for good.
The Pit Lord has been vanquished, and the Valley spared for now. You will have to fight on to the Infernal Citadel if you wish to vanquish the evil for good.
Lose message:
You have been bested, and all hell is literally about to break lose on this world...PM me on the Sporum for hints, and Keep vigilant, this mission is meant to be hard, it takes strategy.
You have been bested, and all hell is literally about to break lose on this world...PM me on the Sporum for hints, and Keep vigilant, this mission is meant to be hard, it takes strategy.
Acts
ACT 1 : The Giant's Urn
You arrive on the wrong side of the Valley Get into the nearby village, and see what you can do, as the path to your goal is cursed. Speak to the locals for help.
You arrive on the wrong side of the Valley Get into the nearby village, and see what you can do, as the path to your goal is cursed. Speak to the locals for help.
ACT 2 : Hooded One
Find and open the gate to the giant's pass, destroy the wanderer's lackeys, then confront him. Be careful not to tred upon the cursed ground of the Likel pass.
Find and open the gate to the giant's pass, destroy the wanderer's lackeys, then confront him. Be careful not to tred upon the cursed ground of the Likel pass.
ACT 3 : The proposition
Meet the Wanderer in Likel Village, and convince him to end the curse on the road for good so that trade may resume.
Meet the Wanderer in Likel Village, and convince him to end the curse on the road for good so that trade may resume.
ACT 4 : The Trade
The Chieftan is not amused, but will trade the staff for a large amount of wealth stolen from the village by giants. Yes. The M.U.L.E. music is playing. MUAHAHAHAHAHA!
The Chieftan is not amused, but will trade the staff for a large amount of wealth stolen from the village by giants. Yes. The M.U.L.E. music is playing. MUAHAHAHAHAHA!
ACT 5 : Scroll and Stave
You have been tasked to open the gate of the darkened temple and retrieve the Rift Scroll. The Scroll is with a certain hermit, and the gate key by the chieftan.
You have been tasked to open the gate of the darkened temple and retrieve the Rift Scroll. The Scroll is with a certain hermit, and the gate key by the chieftan.
ACT 6 : Conjurer's bane
The wanderer is up to no good. Report him to a guard, and see whether he is a threat. Once that is done, find him, and end him before he causes a great deal of grief, beat the guards to it.
The wanderer is up to no good. Report him to a guard, and see whether he is a threat. Once that is done, find him, and end him before he causes a great deal of grief, beat the guards to it.
ACT 7 : The Doomed World
Though the wanderer has been beaten, he opened the portal. Speak with the Chieftan again for his guidance on how to close the portal.
Though the wanderer has been beaten, he opened the portal. Speak with the Chieftan again for his guidance on how to close the portal.
ACT 8 : The Darkened Deep
You have entered the gate into the abyss, and must find the courage to defeat the Pit Lord and his army. Your own army is smaller and inferior, so you have little time.
You have entered the gate into the abyss, and must find the courage to defeat the Pit Lord and his army. Your own army is smaller and inferior, so you have little time.
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