Sporistics
The Sun Also Rises / Analysis

By GunnarTjus
11/26/2012 - 18:20:25

Type: Explore adventure
Rating: 0.01 (Not rated)

Featuring...
Basic info
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Intro message:
What's this? A tent? Oh my, Spode and stuff! You feel the headache coming in like a bulldowser speeding downhill.
Win message:
Well, you didn't get home. But a bit on the way. And maybe this whole ordeal did bring something good for someone ells. The greater good, man! Stop being so selfish!
Lose message:
Ah heck. You almost got home. Seems like your head was still a bit heavy, eh?
Acts
ACT 1 :   He rose to a brand new day.
What is this place? You have to contact your ship somehow but the signal-device is full of sand.
ACT 2 :   "'Town"', a small community.
Well, a plan is starting to develop. That nice schaman was blattering about "'connections"'. Now that you're in Town. Find the connections.
ACT 3 :   Means of transportation
Okay, no telegraph. Let's try something different. Let's get outta here! Check the train and the stagecoach.
ACT 4 :   Man behinde the wheel?
Find the Judge. He's the man who owns the stagecoach and is usualy seen on his trusty steed "'One Eye"'.
ACT 5 :   Just one more thing...
Ask Judge Holden for directions.
ACT 6 :   Mud on your boots
The bridge is gone but who needs a bridge? Judge Holden, might know the answer.
ACT 7 :   

ACT 8 :   

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