Sporistics
Deepspace - part one / Analysis

By hk1x1
02/17/2010 - 16:59:24

Type: Story adventure
Rating: 0.74 (Not rated)

Featuring...
Basic info
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Intro message:
You've been asked to meet a member of the Na-Neen high council, on board a small ship, orbiting a Na-Neen colony.
Win message:
The smoke from the crash is starting to fill the room, you realise you cant stay here, so you head for door. I wonder what you'll find on the other side. To be Continued...
Lose message:
How did that happen....
Acts
ACT 1 :   Introductions
you've beamed directly to the bridge, now talk to the high council member, and find out why your here.
ACT 2 :   The dreamless sleep
...You're asleep inside the cryo stasis chamber...
ACT 3 :   The arrival
You have been suddenly awoken from your cryo chamber, after more than 3 month's of sleep. ENA, the ships A.I must of woken you for a reason. Head to the bridge to find out what's happening
ACT 4 :   Ghost ship
The ship's blast shield's have been deployed, and your now docking with the Mai-lar. Use the cargo bay ramp to board the Mai-lar, Then begin your search for the crew.
ACT 5 :   The mission unfolds
He seemed terrified, i wonder what of. He's heading for your ship, so go back the way you came, and find him. Maybe he can tell you what happened here.
ACT 6 :   The Engineered darkness
That was a lot of information, in a short amount of time. But basically, you must enter engineering, find the 3 sub stations, and activate the E.R.R console's.
ACT 7 :   The light and the tunnel
It worked, the reactor should now be online. It's a long way back to the ship, so you should continue on from here. head to the engineering tram station, and try using the tram.
ACT 8 :   The begining of the end
Your lucky, you've escaped without injury... But the trams a complete wreck, and the tunnel ahead is blocked by the wreckage. Looks like your on foot from here on.
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