Sporistics
Saving Clark and Stanley / Analysis
By disneyadventurer
09/15/2009 - 02:28:36
Type: Story adventure
Rating: 0 (Not rated)
Basic info
Intro message:
Sensors indicate that Clark and Stanley are in need of assistance once again. Go see what they're doing in such a gloomy place.
Sensors indicate that Clark and Stanley are in need of assistance once again. Go see what they're doing in such a gloomy place.
Win message:
Well, you lost both of your friends, (one death being considerably more dramatic than the other,) but at least you completed the Adventure and get points for your Captain, right? Never mind.
Well, you lost both of your friends, (one death being considerably more dramatic than the other,) but at least you completed the Adventure and get points for your Captain, right? Never mind.
Lose message:
You failed the mission! This story of Clark and Stanley becomes the last, as all memories of the two float away into deep space...Or, would you try again?
You failed the mission! This story of Clark and Stanley becomes the last, as all memories of the two float away into deep space...Or, would you try again?
Acts
ACT 1 : Rainy Day
It's raining. The ground is muddy. You're miserably soaked already. Let's hurry up so you can get out of here.
It's raining. The ground is muddy. You're miserably soaked already. Let's hurry up so you can get out of here.
ACT 2 : Talking to Strangers
Your sense of impending danger is getting stronger with every step you take toward that strange robot... However, the urge to examine it is far too great.
Your sense of impending danger is getting stronger with every step you take toward that strange robot... However, the urge to examine it is far too great.
ACT 3 : Security Breach
Uh oh... You're in trouble now. The local authorities are on the way!
Uh oh... You're in trouble now. The local authorities are on the way!
ACT 4 : Investigation
You can't take the suspense, so you decide to investigate the tall, grey, oppressing, danger-lurking-around-every-corner building. Go find out who's running the place.
You can't take the suspense, so you decide to investigate the tall, grey, oppressing, danger-lurking-around-every-corner building. Go find out who's running the place.
ACT 5 : Tremors
!!!That was unexpected... Isn't it a little dangerous to be in an exploding tower? Convince the evil leader to spare Clark and Stanley so you can all get out of this place.
!!!That was unexpected... Isn't it a little dangerous to be in an exploding tower? Convince the evil leader to spare Clark and Stanley so you can all get out of this place.
ACT 6 : Saving Clark and Stanley
Oh no! Clark and Stanley! Hurry! Before it's too late!
Oh no! Clark and Stanley! Hurry! Before it's too late!
ACT 7 : Sad Victory
Although you've defeated the evil leader, Stanley is still long gone. Make your way back to Clark.
Although you've defeated the evil leader, Stanley is still long gone. Make your way back to Clark.
ACT 8 : Oh no!
Poor Clark and Stanley!
Poor Clark and Stanley!
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