Sporistics
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Not rated
 

By Salabasama
06/29/2009 - 10:34:30

Type: No genre adventure
Rating: 0.07 (Not rated)

Description

Sobart must get the young thyosips back to the cabin soon, as the dangerous forest creatures have decided to target them for food during the starving time of winter.

Screenshots


Comments

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By Spooradit
 

Yep, this is the one I played - was enjoying it, though as you see, I didn't get that far, lol

By Kai-Uwe79
 

i wouldnt set the spawntime of enemys too short. its not easy to protect three targets at the same time if there are many monsters arround. they run away like crazy chickens...one to the north...one to the south...and one somewhere else :D

By Salabasama
 

Alright, I'll see what I can do. It seems I've done a horrible job as far as doability goes.

By SquidBob
 

may need another goal set in order to complete the protect mission, was taking the younlings into battle just to "protect" them....protect them for a time limit, until they get to somewhere....read something about this on the forums.

By SquidBob
 

also found one of the reasons indoor adventures have problems....mob pathing determination is twod and always determined by what's on the ground no mater how high up they may be. be a good contractor and flatten the ground, remove plants, b4 a floor

By SquidBob
 

lol yep i keep em alive alright, in escort missions in rpg's i tend to be somewhat preemptive and take things down before they get to threaten what i'm escorting...by the way it's cool that the little ones flee all over creation when they're attacked..lol

By Spooradit
 

I may try - but I know before I start that I will not succeed - oh dear, that may be a defeatist attitude :(

By Spooradit
 

Ah, I see that I was right, the young Thysoids are just too sweet a tasty.

By DragonLord777
 

The points are determined by the death ratio, just for future reference.

By Salabasama
 

I think you've just got to keep them alive. Sorry to make it so cursedly hard, but I think this means you get more points if you beat it. By the way, the sas-ghts will usually just run away if you hit them once.

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