Sporistics
The Liberators of Thise -Part 3 / Analysis

By Monckat
07/31/2013 - 03:19:00

Type: Story adventure
Rating: 0.14 (Not rated)

Featuring...
Basic info
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Intro message:
You are taken down to Sphacthinth in a small craft composed of Sraive, the plant-like organism all Sleyn control. Ret Thrade, Thurreck, and Thander have been captured too and arrived earlier.
Win message:
The Sleyn have enlisted your aid in destroying the Anarchate. You feel a burden has been taken off of you now that you know you are not one of the Uplanders.
Lose message:
I don't believe it is possible to fail this adventure, besides by falling off the scenery. There are no hostiles.
Acts
ACT 1 :   Welcome to Sphacthinth.
The plant-buildings around you hum with energy, and a Sleyn Elite comes up to speak with you. (Note: It may be difficult to target some characters, just move the camera around until you can.)
ACT 2 :   The Slah
Continue speaking with the Slah.
ACT 3 :   Empathy.
The Thierian quarters will be on your left as you exit the building, about a third of the way back to the landing pad. The others are already there.
ACT 4 :   A Test.
You hear an announcement: "'Will the Thierian Arvax please report to the the testing chamber please. Go back towards the hearing building and keep going past it until you reach a tunnel."'
ACT 5 :   No Ordinary Thierian.
The column of energized particles swirls around you, analyzing you. The Sleyn Elite is coming back.
ACT 6 :   Changed Allegiance.
"'It will be a pleasure working with you, Arvax. Feel free to look around our city one more time. You may beam yourself up to our ships at any time, we'll send the other Uplanders with you."'
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