Sporistics
Last Step in Salemar / Analysis

By jungle5
07/14/2013 - 13:36:00

Type: Quest adventure
Rating: 0 (Not rated)

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Basic info
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Intro message:
Talk to Mycth Throdborne, then search the town for the missing spice.
Win message:
The Departmant on Colony Stability on Fur sent agents to put and end to the contant witch burnings, adding a system where witches were thrown in water, and if they got wet, they were witches.
Lose message:
Martha and her survivors wandered the woods, and were hunted down and burned by Cassis.
Acts
ACT 1 :   Landing
Enter the town and try to find why Vallin isn't sending its spice tax.
ACT 2 :   Liars make bad company
Uh-oh, last week, Reverend Passis excecuted 43 "'Witches"', this can't end well...
ACT 3 :   Over the Wall
What's going on here? The've launched you over the wall!
ACT 4 :   Return to Martha
Head back to Martha.
ACT 5 :   Into the Wilds
Hurry, Lead Martha and the villagers into the woods.
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