Sporistics
Pnecotis Surge - Chapter 4 / Analysis

By AshcroftAnomaly
06/13/2011 - 02:58:56

Type: Quest adventure
Rating: -0.01 (Not rated)

Featuring...
Basic info
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Intro message:
You plummet down a stone-constructed shaft, finding your visual senses clouded until you find yourself dropping into a room. You are greeted by a familiar creature.
Win message:
Merista vanishes after he points to the door; you can dance but you obviously have work to do.
Lose message:
"'The Pnecotis will rise... And so shall they take the galaxy as they did aeons ago..."'
Acts
ACT 1 :   Dropping In
"'Captain, this is Sheridan. The locals say you are close, I suggest you high-tail it to our location. Hurry."' Your communications shuts off soon after.
ACT 2 :   The Initial Flame
The air smells of death, you see chaos has splattered the Orphi'di all over the walls and littering the floor.
ACT 3 :   Another Smiling Face
The door across opens... You hear laughter through these tainted halls... Something is waiting for you beyond the now opened door.
ACT 4 :   Kill the Jester
A static fog fills the room, physical projections appear within as the trickster observes. Take him down before his ghosts do so to you.
ACT 5 :   The Final Fire
To open the door out of this Hell you must light the final flame within the room across this bridge. Be warned, your sensors pick up Howler signatures. They must be guarding it.
ACT 6 :   Home Stretch
The final door is ajar, now head to the hall you had initially entered so you may exit this horrible place.
ACT 7 :   The Vanguard
Something emerged from the flames after the explosion, its great footfalls shaking the very earth you stand upon.
ACT 8 :   Speaking to Meristan
Meristan beckons you over with those boney fingers, giving off a slight chuckle. As you approach, you hear radio static emitting.
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