Sporistics
Tuckermeows Zombies / Analysis

By midman
03/13/2011 - 02:40:33

Type: Attack adventure
Rating: 0.18 (Not rated)

Featuring...
Basic info
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Intro message:
You teleported out of the Theater...Back to Catville!? What the heck is going on?(Notice: In order to Use the Pack-A-Punch Machine, Find a Wonder Weapon, and Upgrade it!)
Win message:
You teleported out safely.(If you really made it this far, Great job! I made this to be impossible, but you must be good at Black Ops Zombies!)
Lose message:
"'We Should have funded for better Weapons..."'-George Bush.
Acts
ACT 1 :   
Round 1-5You seem to be in the Super Market. Survive!
ACT 2 :   
Round 6-10The doors to Outside have opened! Better go out before you get overwhelmed!
ACT 3 :   
Roudn 11-15The Power Station is open, Get the power turned on to Activate the Teleporters!
ACT 4 :   
Round 16-20The power is on, and Teleporters are active. Find a Wonder Weapon to activate the Pack-A-Punch!
ACT 5 :   
Round 21+Survive Best You Can!
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