Sporistics
The Arena of Oorama II / Analysis

By bobbyz1
02/20/2011 - 04:43:55

Type: Attack adventure
Rating: 1.67 (Not rated)

Featuring...
Basic info
Avatar
Intro message:
Survive the Trials of Combat and prove your skill as a great gladiator.
Win message:
Well done, gladiator! You have faced the Trials of Combat and have won the day!
Lose message:
You have been bested in the Trials of Combat. The crowd calls out for the next champion to enter the Arena!
Acts
ACT 1 :   Practice round
Welcome to the Arena of Oorama!! This is the highly coveted practice round. Use it to get equated with the arena and to warm up.
ACT 2 :   Round 1
Kill a few Dactyls, a strange type of golem brought to life by an Ooraman scientist.
ACT 3 :   Round 2
Now Hesebonos and their herds of Maneaters join the fray.
ACT 4 :   Round 3
From deep within the bowls of the planet Sthenelos comes the weaponmaking Garluschan. Also the Gihond champion Jen-ai'kl.
ACT 5 :   Round 4
Crookarms enter the scene. The Cassowary champion Fehfgal challenges you.
ACT 6 :   Round 5
Well known space criminal Al Capone is released into the arena. Deja vu...
ACT 7 :   Final Round
The impossible round. Kill the Nnomian champion, Nnarbito, and the Krethon champion, Parrkg.
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