Sporistics
Solitude IX, Temporal / Analysis

By Remypas
11/27/2009 - 19:30:42

Type: Story adventure
Rating: 0.47 (Not rated)

Featuring...
Basic info
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Intro message:
You got a message to come back to Frea'in. But now from the Stripe......... It said there would be an explanation.This is part 9 of the Solitude Series. Play 1 to 8 first!
Win message:
Engineered races, meteor launchers. The entire Galaxy thought of by one race. The Grox could have been good? The Stripe would have been really evil? Wow, you have a lot to think about.
Lose message:
You didn't make it. Please try again. If it was a bug or a fault let me know.
Acts
ACT 1 :   Frea'in
So, you're back on Frea'in. But the transport location is empty. Strange, let's follow the path to that structure, you seem to remember the type of architecture.
ACT 2 :   Blast from the........
Where did he go, where's the structure, WHAT'S THAT???????
ACT 3 :   Experiments
Let's see what those last 2 specimens were, the drone talked about. You wonder......
ACT 4 :   Chores
It seems there's always someone (or something) that needs you to do something for you. Well, let's get it over with.
ACT 5 :   Swap
You were asked to bring the Y Gene to the Grox specimen and the X Gene to the Stripe. Let's head down to give the "'proper gene"' to the "'proper specimen"'.
ACT 6 :   Launchtime
The Specimens are being transferred to the blasters. let's head up to check out the launch.
ACT 7 :   Launch
Here they go, off to their new worlds. You sure hope all goes well.Time to go back to the present. Maybe you need to return to the start, where you first spoke to Steve.
ACT 8 :   Conclusion
You're really confused by all of this, let's talk to Steve to see if he can explain.
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