Sporistics
In the Dead of Night (revised) / Analysis

By kaizer001
07/04/2009 - 10:41:25

Type: Defend adventure
Rating: 0.16 (Not rated)

Featuring...
Basic info
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Intro message:
Upon receiving a mysterious distress signal, you beamed down to a planet barely liveable planet. Your follower beleives it to be a trap. Unable to contact your ship, it is best to be wary.
Win message:
Grats! You saved a self-destructive race who will now spread ruin to a new planeet. Your companion says it's doubtful you have seen the last of the intergalactic criminal, Deadhead either.
Lose message:
As a result of your death a civilization died out, your people lost their finest space captain, and countless more fell victim to the same trap, it's perpetrators spreading to other worlds.
Acts
ACT 1 :   Investigation
Determine the source of the garbled transmission. That house looks like a good place to start.
ACT 2 :   Subtefuge
Get out of here!
ACT 3 :   Confusion
Follow that truck!
ACT 4 :   Zombie Defense Coalition
They've managed to boost the transmission, but it's bound to attract enemies before friendlies have a chance to get here.
ACT 5 :   Not Out of the Woods Yet
What's taking them so long?
ACT 6 :   The Ground Trembles
Enemies near either gate. Something wicked this way comes.
ACT 7 :   Finish This
Intergalactic criminal Deadhead is leading the assault from the North! Claim the bounty and end this conflict.
ACT 8 :   Rescue
An allied squadron has arrived. Let the evacuation commence!
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