Sporistics
Wyal Wyal West 2 / Analysis

By Catsimboy
06/29/2009 - 22:09:58

Type: Story adventure
Rating: 0.06 (Not rated)

Featuring...
Basic info
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Win message:
What the heck? Oh well nobody has to know that the zerglings made the kill, not like they'd have any use for sporebucks anyways.
Lose message:
You must be slower than a boy walkin' to a whoppin from his Pa. Only those with quick hands suvive in the Wyal Wyal West
Acts
ACT 1 :   Talk to the Blacksmith
Gotta follow the dry riverbed to the South. WHAT? Dirty Dog managed to erect a wall without alarming the townsfolk, he must have Ninja carpenters.
ACT 2 :   Bring the TNT to the wall.
Nothing warms the heart like a little demolition in the morning.
ACT 3 :   Chase down Dirty Dog
Never mind why the explosion didn't kill ya if you just walked up to the wall with the bag, you've got an outlaw to hunt.
ACT 4 :   Keep heading down the gulley
What's the real definition of a gulley anyways? Well just follow it to the South West
ACT 5 :   Fight Dirty Dogs goons
Obviously Dirty Dog knows you're getting close. Take out his goons.
ACT 6 :   Confront Dirty Dog
Let's see if that no good scoundrel has any last words, or even see if he comes peaceful-like.
ACT 7 :   Dumbstruck
...what?
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