Sporistics
Spore Farm Part 1 / Analysis

By LeannLeann
03/29/2010 - 01:11:55

Type: Story adventure
Rating: -0.04 (Not rated)

Featuring...
Basic info
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Intro message:
Welcome to The House Farm! Mr. Bones, the owner, is a cruel drunk that neglects his animals, and the animals have had quite enough of it!
Win message:
Congratulations! You've helped the animals pull off a Revolution, gain control of the Farm, survive a major Battle, plan a Windmill, and expell Snowball.
Lose message:
Oh no! You couldn't keep the farm running, so Bones managed to take it back! Why don't you jump in your time machine and try to help the animals again?
Acts
ACT 1 :   Old Major and the Revolution
Old Major had a dream and would like to share it to all the anmals - and you! Find out what he wishes to say, and then fulfil those wishes.
ACT 2 :   Gain Control of the Farm
Thanks to you, Mr. Bones has been expelled. Now the animals need to officially take control of the farm!
ACT 3 :   The Battle of the Cowshed
Bones is angry that the animals now officially own his farm, so Bones has come back to reclaim it! Fight with the animals to drive him away again!
ACT 4 :   The Windmill Plans
After that heroic battle, Snowball and Boxer have gained medals, and Snowball has planned something for the good of the farm and all the animals, but Napoleon has other ideas.
ACT 5 :   Expulsion
Oh no! After Napoleon's dissapproval of his plans, Napoleon is chasing Snowball out! Help Sowball safely flee the farm!
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