Sporistics
The Silent Village / Analysis

By Jamesh567
01/01/2010 - 14:01:23

Type: Story adventure
Rating: 0.09 (Not rated)

Featuring...
Basic info
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Intro message:
A distress call takes you to the isolated planet of Miedo.
Win message:
With the general's last words in your ears you set course for planet Grima.
Lose message:
Your corspes becomes the beast's next meal....
Acts
ACT 1 :   Answering the call.
You recieve a distress call from an isolated planet, begging for help from an unseen horror.....
ACT 2 :   No one is around.
Seeing as the locals were scared of the beast you decide to look around the houses. (follow the tracks)
ACT 3 :   Anyone home?
Upon entering the house you find that it has been left in a hurry, claw marks cover the walls,and a door has been torn open.
ACT 4 :   Going to church
Since the villagers have seeked sanctuary in the church, you believe that it is best if you check that they are alright.
ACT 5 :   Last request
Respecting the general's last request you set about collecting the dog tags. Then a thought hits you... the beast is still here...
ACT 6 :   Homeward bound
As you return to the square you get a message from your ship saying that it has scarcely got any fuel left! Maybe the copter has some left over.
ACT 7 :   explosion
Get backtoyour ship before the copter explodes!
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