There is one of those "peaceful" style music pieces that sounds menacing to me. It has these occasional piano notes that float in and out. Maybe it has a different name though.
I think I only used 4 or 5 music points in "Seeds of Ruin," to accentuate key moments. But I do have a lot of admiration for people who succeed in creating interesting custom music.
To be honest, I've taken somewhat the opposite approach with music recently. I'm so sick of the standard music that I've started using less and less music, and relying instead on sound effects.
Cool! I'm looking forward to hearing the results of your musical alchemy! And I'll have to try out your suggestion of slowing down Horror next time I'm on.
Did I understand right that your adventure has a "theme song?" That's a pretty cool idea! And synthesized from 9 separate sources? I can't wait to hear it!
Clark and Stanley seems fairly sophisticated compared to "free points" and "watch this explosion" missions - not to mention republishing someone else's mission :)
To be honest, I feel a bit stifled by this, because now I feel like each adventure has to be a massive endeavor. It was kind of fun to do the "Dungeon" adventure because it was lower-key and less work.
I remember that I made my first adventure in a weekend, and they've gotten progressively more time consuming ever since as I've gotten more perfectionistic.
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By jschwegman
There is one of those "peaceful" style music pieces that sounds menacing to me. It has these occasional piano notes that float in and out. Maybe it has a different name though.
By jschwegman
One I really liked was your use of slowed down "Angelic Dream" in Paranoid, Parallel.
By jschwegman
I think I've heard that one sped up before - it sounds slightly menacing, if I'm thinking of the right piece.
By jschwegman
I think I only used 4 or 5 music points in "Seeds of Ruin," to accentuate key moments. But I do have a lot of admiration for people who succeed in creating interesting custom music.
By jschwegman
To be honest, I've taken somewhat the opposite approach with music recently. I'm so sick of the standard music that I've started using less and less music, and relying instead on sound effects.
By jschwegman
Cool! I'm looking forward to hearing the results of your musical alchemy! And I'll have to try out your suggestion of slowing down Horror next time I'm on.
By jschwegman
Did I understand right that your adventure has a "theme song?" That's a pretty cool idea! And synthesized from 9 separate sources? I can't wait to hear it!
By jschwegman
Clark and Stanley seems fairly sophisticated compared to "free points" and "watch this explosion" missions - not to mention republishing someone else's mission :)
By jschwegman
To be honest, I feel a bit stifled by this, because now I feel like each adventure has to be a massive endeavor. It was kind of fun to do the "Dungeon" adventure because it was lower-key and less work.
By jschwegman
I remember that I made my first adventure in a weekend, and they've gotten progressively more time consuming ever since as I've gotten more perfectionistic.
Next page